66 lines
No EOL
2.4 KiB
Java
66 lines
No EOL
2.4 KiB
Java
package su.a71.new_soviet.blocks;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.*;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import org.jetbrains.annotations.Nullable;
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public class StoveBlock extends BlockWithEntity {
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public static final DirectionProperty FACING;
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public StoveBlock() {
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super(FabricBlockSettings.create().sounds(BlockSoundGroup.METAL).notSolid().pistonBehavior(PistonBehavior.BLOCK));
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setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING);
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}
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@Nullable
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@Override
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public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
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return null;
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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return switch (state.get(FACING)) {
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case NORTH, SOUTH -> VoxelShapes.cuboid(0.0625f, 0.0f, 0.3125f, 0.9375f, 0.5625f, 0.6875f);
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case EAST, WEST -> VoxelShapes.cuboid(0.3125f, 0.0f, 0.0625f, 0.6875f, 0.5625f, 0.9375f);
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default -> VoxelShapes.fullCube();
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};
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
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}
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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return state.with(FACING, rotation.rotate(state.get(FACING)));
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}
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return state.rotate(mirror.getRotation(state.get(FACING)));
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}
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static {
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FACING = Properties.HORIZONTAL_FACING;
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}
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} |