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1703 changed files with 3584 additions and 31105 deletions
7
TODO.md
7
TODO.md
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@ -3,15 +3,14 @@
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* Make good README.md stuff
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* Make good README.md stuff
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=== STUFF TO ADD/FIX ===
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=== STUFF TO ADD/FIX ===
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* Add slab and stair variations
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* Add fences
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* Add fences
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* Add windows
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* Add windows
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* Add (with functionality) present appliance/furniture/electronics textures
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* Add (with functionality) present appliance/furniture/electronics textures
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* Add achievement criterion for dice and advancements
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* Add advancements (with datagen)
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* PO2 wall (fix)
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* What's switch type 2?
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* What's switch type 2?
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* All the lamps (lamp posts too!)
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* Cigarette and handrail are BROKEN and the code is a MESS sorry, but it needs CLEANUP
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* Cigarette and handrail are BROKEN and the code is a MESS sorry, but it needs CLEANUP
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* Concrete with bars should have proper hitbox, placeable upside down, and act like dripstone
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* Fix post lamp hitboxes
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=== ACHIEVEMENTS ===
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=== ACHIEVEMENTS ===
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Kolkhoz warrior - kill a zombie, skeleton, creeper and spider with a sickle
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Kolkhoz warrior - kill a zombie, skeleton, creeper and spider with a sickle
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@ -1,18 +1,18 @@
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aquamarine recipe
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* aquamarine recipe
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whitewash recipe
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* whitewash recipe
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concrete recipe
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* concrete recipe
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concrete with bars recipe
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* concrete with bars recipe
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parquet recipe
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* parquet recipe
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linoleum recipe
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* linoleum recipe
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metal plating recipe
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* metal plating recipe
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crate recipe
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* crate recipe
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po-2 recipe
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* po-2 recipe
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no wallpaper recipes (intended?)
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* no wallpaper recipes (intended?)
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no handrail recipe
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* no handrail recipe
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no nutrient block recipe (intended? compressed bread?)
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* no nutrient block recipe (intended? compressed bread?)
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light bulb recipe
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* light bulb recipe
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sigarette recipe
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* cigarette recipe
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siren recipe
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* siren recipe
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no landmine recipe - intended
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* no landmine recipe - intended
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switch recipe
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* switch recipe
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checkers and chess recipe
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* checkers and chess recipe
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@ -6,7 +6,6 @@ import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
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import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
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import net.fabricmc.fabric.api.client.rendering.v1.BlockEntityRendererRegistry;
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import net.fabricmc.fabric.api.client.rendering.v1.BlockEntityRendererRegistry;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.RenderLayer;
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import su.a71.new_soviet.entity.TVBlockEntity;
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import su.a71.new_soviet.registration.NSE_Blocks;
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import su.a71.new_soviet.registration.NSE_Blocks;
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import su.a71.new_soviet.registration.NSE_Custom;
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import su.a71.new_soviet.registration.NSE_Custom;
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@ -4,31 +4,23 @@ import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.api.Environment;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.SignBlock;
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import net.minecraft.block.SignBlock;
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import net.minecraft.block.entity.SignText;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.font.TextRenderer;
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import net.minecraft.client.font.TextRenderer;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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import net.minecraft.client.render.block.entity.BlockEntityRendererFactory;
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import net.minecraft.client.render.block.entity.BlockEntityRendererFactory;
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import net.minecraft.client.render.block.entity.SignBlockEntityRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.text.OrderedText;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RotationAxis;
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import net.minecraft.util.math.RotationAxis;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import org.joml.Matrix4f;
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import su.a71.new_soviet.entities.TVBlockEntity;
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import su.a71.new_soviet.entity.TVBlockEntity;
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import java.util.List;
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@Environment(EnvType.CLIENT)
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@Environment(EnvType.CLIENT)
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public class TVBlockEntityRenderer implements BlockEntityRenderer<TVBlockEntity> {
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public class TVBlockEntityRenderer implements BlockEntityRenderer<TVBlockEntity> {
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private static TextRenderer textRenderer;
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// private static TextRenderer textRenderer;
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private static final Vec3d TEXT_OFFSET = new Vec3d(0.0, 0.3333333432674408, 0.046666666865348816);
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private static final Vec3d TEXT_OFFSET = new Vec3d(0.0, 0.3333333432674408, 0.046666666865348816);
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public TVBlockEntityRenderer(BlockEntityRendererFactory.Context ctx) {
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public TVBlockEntityRenderer(BlockEntityRendererFactory.Context ctx) {
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textRenderer = ctx.getTextRenderer();
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// textRenderer = ctx.getTextRenderer();
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}
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}
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@Override
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@Override
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