Improve datagen

This commit is contained in:
Andrew-71 2023-09-23 14:30:28 +03:00
parent d20f76caf0
commit e997a0a281
10 changed files with 58 additions and 31 deletions

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@ -0,0 +1,8 @@
{
"replace": false,
"values": [
"new_soviet:dice_d4",
"new_soviet:dice_d6",
"new_soviet:dice_d20"
]
}

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@ -7,6 +7,7 @@ import su.a71.new_soviet.datagen.BlockLootTables;
import su.a71.new_soviet.datagen.BlockTagGenerator;
import su.a71.new_soviet.datagen.RecipeGenerator;
import su.a71.new_soviet.datagen.ModelGenerator;
import su.a71.new_soviet.datagen.ItemTagGenerator;
public class DataGeneration implements DataGeneratorEntrypoint {
@Override
@ -16,5 +17,6 @@ public class DataGeneration implements DataGeneratorEntrypoint {
NSEPack.addProvider(RecipeGenerator::new);
NSEPack.addProvider(BlockTagGenerator::new);
NSEPack.addProvider(ModelGenerator::new);
NSEPack.addProvider(ItemTagGenerator::new);
}
}

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@ -0,0 +1,26 @@
package su.a71.new_soviet.datagen;
// === ABANDON HOPE, YE WHO ENTER HERE ===
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricTagProvider;
import net.minecraft.registry.RegistryWrapper;
import su.a71.new_soviet.registration.NSE_Items;
import su.a71.new_soviet.registration.NSE_Tags;
import java.util.concurrent.CompletableFuture;
public class ItemTagGenerator extends FabricTagProvider.ItemTagProvider {
public ItemTagGenerator(FabricDataOutput output, CompletableFuture<RegistryWrapper.WrapperLookup> completableFuture) {
super(output, completableFuture);
}
@Override
protected void configure(RegistryWrapper.WrapperLookup arg) {
getOrCreateTagBuilder(NSE_Tags.Items.DICE)
.add(NSE_Items.DICE_D4)
.add(NSE_Items.DICE_D6)
.add(NSE_Items.DICE_D20);
}
}

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@ -6,14 +6,9 @@ import net.fabricmc.fabric.api.datagen.v1.provider.FabricModelProvider;
import net.minecraft.block.Block;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock;
import net.minecraft.data.client.BlockStateModelGenerator;
import net.minecraft.data.client.ItemModelGenerator;
import net.minecraft.data.client.Models;
import net.minecraft.data.client.TextureMap;
import net.minecraft.data.client.*;
import net.minecraft.registry.Registries;
import net.minecraft.structure.StrongholdGenerator;
import net.minecraft.util.Identifier;
import org.apache.http.impl.io.IdentityInputStream;
import su.a71.new_soviet.registration.NSE_Blocks;
public class ModelGenerator extends FabricModelProvider {
@ -27,6 +22,8 @@ public class ModelGenerator extends FabricModelProvider {
TextureMap textureMap = TextureMap.topBottom(
Registries.BLOCK.getId(doorBlock).withPath((path) -> "block/doors/" + path + "_top"),
Registries.BLOCK.getId(doorBlock).withPath((path) -> "block/doors/" + path + "_bottom"));
TextureMap textureMapItem = TextureMap.layer0(Registries.BLOCK.getId(doorBlock).withPath((path) -> "item/doors/" + path));
Identifier identifier = Models.DOOR_BOTTOM_LEFT.upload(doorBlock, textureMap, blockStateModelGenerator.modelCollector);
Identifier identifier2 = Models.DOOR_BOTTOM_LEFT_OPEN.upload(doorBlock, textureMap, blockStateModelGenerator.modelCollector);
Identifier identifier3 = Models.DOOR_BOTTOM_RIGHT.upload(doorBlock, textureMap, blockStateModelGenerator.modelCollector);
@ -35,23 +32,22 @@ public class ModelGenerator extends FabricModelProvider {
Identifier identifier6 = Models.DOOR_TOP_LEFT_OPEN.upload(doorBlock, textureMap, blockStateModelGenerator.modelCollector);
Identifier identifier7 = Models.DOOR_TOP_RIGHT.upload(doorBlock, textureMap, blockStateModelGenerator.modelCollector);
Identifier identifier8 = Models.DOOR_TOP_RIGHT_OPEN.upload(doorBlock, textureMap, blockStateModelGenerator.modelCollector);
blockStateModelGenerator.registerItemModel(doorBlock.asItem());
Models.GENERATED.upload(ModelIds.getItemModelId(doorBlock.asItem()), textureMapItem, blockStateModelGenerator.modelCollector);
blockStateModelGenerator.blockStateCollector.accept(BlockStateModelGenerator.createDoorBlockState(doorBlock, identifier, identifier2, identifier3, identifier4, identifier5, identifier6, identifier7, identifier8));
}
public void registerCube(BlockStateModelGenerator blockStateModelGenerator, Block block, String texturePath) {
TextureMap textureMap = TextureMap.all(Registries.BLOCK.getId(block).withPath((path) -> "block/" + texturePath + "/" + path));
Identifier model_id = Models.CUBE_ALL.upload(block, textureMap, blockStateModelGenerator.modelCollector);
// blockStateModelGenerator.registerItemModel(doorBlock.asItem());
blockStateModelGenerator.blockStateCollector.accept(blockStateModelGenerator.createSingletonBlockState(block, model_id));
}
public void registerSlabStairs(BlockStateModelGenerator blockStateModelGenerator, Block parent, StairsBlock stairs, SlabBlock slab, String texturePath) {
TextureMap textureMap = TextureMap.all(Registries.BLOCK.getId(parent).withPath((path) -> "block/" + texturePath + "/" + path));
Identifier slab_model = Models.SLAB.upload(slab, textureMap, blockStateModelGenerator.modelCollector);
Identifier slab_model_top = Models.SLAB_TOP.upload(slab, textureMap, blockStateModelGenerator.modelCollector);
Identifier slab_model_full = Models.CUBE_ALL.upload(slab, textureMap, blockStateModelGenerator.modelCollector);
// Identifier slab_model = Models.SLAB.upload(slab, textureMap, blockStateModelGenerator.modelCollector);
// Identifier slab_model_top = Models.SLAB_TOP.upload(slab, textureMap, blockStateModelGenerator.modelCollector);
// Identifier slab_model_full = Models.CUBE_ALL.upload(slab, textureMap, blockStateModelGenerator.modelCollector);
Identifier stairs_model = Models.STAIRS.upload(stairs, textureMap, blockStateModelGenerator.modelCollector);
Identifier stairs_model_outer = Models.OUTER_STAIRS.upload(stairs, textureMap, blockStateModelGenerator.modelCollector);
@ -65,11 +61,6 @@ public class ModelGenerator extends FabricModelProvider {
@Override
public void generateBlockStateModels(BlockStateModelGenerator blockStateModelGenerator) {
// BlockStateModelGenerator.createSingletonBlockState(NSE_Blocks.SAND_TILES, new Identifier("new_soviet", "block/sand_tiles"));
// BlockStateModelGenerator.createSlabBlockState()
// BlockStateModelGenerator.createWallBlockState()
// BlockStateModelGenerator.createStairsBlockState(NSE_Blocks.SAND_TILES_STAIRS, new Identifier(NewSoviet.MOD_ID, "sand_tiles_stairs"));
registerDoor(blockStateModelGenerator, NSE_Blocks.CHISELED_BIRCH_DOOR);
registerDoor(blockStateModelGenerator, NSE_Blocks.CHISELED_SPRUCE_DOOR);
registerDoor(blockStateModelGenerator, NSE_Blocks.CHISELED_OAK_DOOR);
@ -109,7 +100,7 @@ public class ModelGenerator extends FabricModelProvider {
registerCube(blockStateModelGenerator, NSE_Blocks.CRACKED_GLAZED_TEAL_TILES, "teal");
registerCube(blockStateModelGenerator, NSE_Blocks.VARIATED_TEAL_TILES, "teal");
registerCube(blockStateModelGenerator, NSE_Blocks.BIG_GREEN_TILES, "green");
// Cracked big are variated!
// Cracked big green tiles are variated!
registerCube(blockStateModelGenerator, NSE_Blocks.GREEN_BRICKS, "green");
registerCube(blockStateModelGenerator, NSE_Blocks.CRACKED_GREEN_BRICKS, "green");
registerCube(blockStateModelGenerator, NSE_Blocks.MOSSY_GREEN_BRICKS, "green");
@ -157,7 +148,7 @@ public class ModelGenerator extends FabricModelProvider {
registerCube(blockStateModelGenerator, NSE_Blocks.GLAZED_LIGHT_BLUE_TILES, "light_blue");
registerCube(blockStateModelGenerator, NSE_Blocks.CRACKED_GLAZED_LIGHT_BLUE_TILES, "light_blue");
registerCube(blockStateModelGenerator, NSE_Blocks.LIGHT_BLUE_BRICKS, "light_blue");
// cracked bricks are variated
// cracked light blue bricks are variated
registerCube(blockStateModelGenerator, NSE_Blocks.MOSSY_LIGHT_BLUE_BRICKS, "light_blue");
registerCube(blockStateModelGenerator, NSE_Blocks.BIG_GRANITE_TILES, "granite");
registerCube(blockStateModelGenerator, NSE_Blocks.SMALL_GRANITE_TILES, "granite");
@ -238,13 +229,8 @@ public class ModelGenerator extends FabricModelProvider {
registerCube(blockStateModelGenerator, NSE_Blocks.GREEN_WALLPAPER, "wallpapers");
registerCube(blockStateModelGenerator, NSE_Blocks.BROWN_WALLPAPER, "wallpapers");
registerCube(blockStateModelGenerator, NSE_Blocks.BEIGE_WALLPAPER, "wallpapers");
// BlockStateModelGenerator.createSlabBlockState()
// blockStateModelGenerator.registerSimpleCubeAll(NSE_Blocks.SAND_TILES);
// BlockStateModelGenerator.createSingletonBlockState(NSE_Blocks.SAND_TILES, new Identifier("new_soviet", "block/sand_tiles"));
registerSlabStairs(blockStateModelGenerator, NSE_Blocks.SAND_TILES, NSE_Blocks.SAND_TILES_STAIRS, NSE_Blocks.SAND_TILES_SLAB, "sand");
// blockStateModelGenerator.register();
// registerSlabStairs(blockStateModelGenerator, NSE_Blocks.SAND_TILES, NSE_Blocks.SAND_TILES_STAIRS, NSE_Blocks.SAND_TILES_SLAB, "sand");
}
@Override

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@ -51,9 +51,13 @@ public class NSE_BaseRegistration {
FabricBlockEntityTypeBuilder.create(factory, blocks).build());
}
public static TagKey<Block> createTag(String name) {
public static TagKey<Block> createBlockTag(String name) {
return TagKey.of(RegistryKeys.BLOCK, new Identifier(NewSoviet.MOD_ID, name));
}
public static TagKey<Item> createItemTag(String name) {
return TagKey.of(RegistryKeys.ITEM, new Identifier(NewSoviet.MOD_ID, name));
}
public static void init() {}
}

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@ -1,17 +1,18 @@
package su.a71.new_soviet.registration;
import net.minecraft.block.Block;
import net.minecraft.registry.RegistryKeys;
import net.minecraft.item.Item;
import net.minecraft.registry.tag.TagKey;
import net.minecraft.util.Identifier;
import su.a71.new_soviet.NewSoviet;
public class NSE_Tags extends NSE_BaseRegistration{
public static class Blocks {
public static final TagKey<Block> RAKE_MINEABLE = createTag("rake");
public static final TagKey<Block> RAKE_MINEABLE = createBlockTag("rake");
public static final TagKey<Block> TV = createTag("tv");
public static final TagKey<Block> POST_LAMPS = createTag("post_lamps");
public static final TagKey<Block> TV = createBlockTag("tv");
public static final TagKey<Block> POST_LAMPS = createBlockTag("post_lamps");
}
public static class Items {
public static final TagKey<Item> DICE = createItemTag("dice");
}
}