package su.a71.new_soviet.blocks; import net.minecraft.block.*; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.projectile.ProjectileEntity; import net.minecraft.item.ItemPlacementContext; import net.minecraft.server.world.ServerWorld; import net.minecraft.sound.SoundCategory; import net.minecraft.state.StateManager; import net.minecraft.state.property.BooleanProperty; import net.minecraft.state.property.Properties; import net.minecraft.state.property.Property; import net.minecraft.util.hit.BlockHitResult; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.util.math.random.Random; import net.minecraft.util.shape.VoxelShape; import net.minecraft.util.shape.VoxelShapes; import net.minecraft.world.BlockView; import net.minecraft.world.World; import net.minecraft.world.WorldView; import org.jetbrains.annotations.Nullable; import su.a71.new_soviet.registration.NSE_Custom; public class LightBulbBlock extends Block { protected static final VoxelShape SHAPE; public static final BooleanProperty ON; public static final BooleanProperty BROKEN; public LightBulbBlock(Block.Settings settings) { super(settings); this.setDefaultState((BlockState)this.getDefaultState().with(ON, false).with(BROKEN, false)); } @Nullable public BlockState getPlacementState(ItemPlacementContext ctx) { return (BlockState)this.getDefaultState().with(ON, ctx.getWorld().isReceivingRedstonePower(ctx.getBlockPos())).with(BROKEN, false); } public void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) { if (!world.isClient) { boolean bl = (Boolean)state.get(ON); if (bl != world.isReceivingRedstonePower(pos)) { if (bl) { world.scheduleBlockTick(pos, this, 4); } else { world.setBlockState(pos, (BlockState)state.cycle(ON), 2); } } } } @Override public void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) { if (!state.get(BROKEN)) { world.playSound((PlayerEntity)null, hit.getBlockPos().getX(), hit.getBlockPos().getY(), hit.getBlockPos().getZ(), NSE_Custom.LIGHT_BULB_BROKEN_SOUND, SoundCategory.NEUTRAL, 0.8f, 1f); } world.setBlockState(hit.getBlockPos(), (BlockState)state.with(BROKEN, true).with(ON, false), 2); super.onProjectileHit(world, state, hit, projectile); } public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) { if ((Boolean)state.get(ON) && !world.isReceivingRedstonePower(pos)) { world.setBlockState(pos, (BlockState)state.cycle(ON), 2); } } protected void appendProperties(StateManager.Builder builder) { builder.add(new Property[]{ON, BROKEN}); } public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) { if (state.get(BROKEN)) { return SHAPE; } return VoxelShapes.union(SHAPE, Block.createCuboidShape(7, 3, 7, 10, 6, 10).offset(-0.03125, 0, -0.03125)); } public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) { Direction direction = Direction.UP; return Block.sideCoversSmallSquare(world, pos.offset(direction), direction.getOpposite()); } static { SHAPE = VoxelShapes.union(Block.createCuboidShape(7, 15, 7, 9, 16, 9), Block.createCuboidShape(7, 6, 7, 9, 8, 9)); //VoxelShapes.union(Block.createCuboidShape(4.0, 2.0, 4.0, 12.0, 7.0, 12.0), Block.createCuboidShape(7.0, 7.0, 7.0, 9.0, 13.0, 9.0), Block.createCuboidShape(6.0, 13.0, 6.0, 10.0, 16.0, 10.0)); ON = RedstoneTorchBlock.LIT; BROKEN = Properties.CRACKED; } }