### Changelog 0.1 -> 0.2 * Added new "Dirt Road" block * Made by tilling coarse dirt with a rake. Right now you get 1 flint out of the process as a placeholder drop * Behaves like gravel * Drops with silk touch, otherwise result is dirt * Texture will likely be adjusted in a future update * Improved TVs * Re-made texture and model to better fit the USSR aesthetic * Added white noise animation if TV is powered with redstone or right-clicked (same as lamps). White noise emits a bit of light. * Added cracked screen if TV is hit with a snowball (reset when block is broken) * TVs can now be waterlogged * Improved Radio * Re-made texture and model to better fit the USSR aesthetic * Added ability to waterlog radios * Improved ceiling fan * Re-made texture and model to better fit the USSR aesthetic * Changed crafting recipe to match new model * Added golden lamp crafting recipe * Several tiny fixes * Light bulb break noise is now in correct category * Barbed wire drops iron nugget without silk touch * Expanded description and removed dead link in metadata * Technical changes * Optimised chess model files * Removed several unused textures (may reduce file size) * Updated one of authors' nicks in credits * Moved to newer versions of Yarn, Loom, Fabric loader & API ### Changelog 0.2 -> 0.3 This version focuses on QOL and bug fixes * Added Russian (ru_ru) and pre-reform Russian (ru_rpr) translations * Added missing warped, cherry and bamboo planks * Added unique sounds for TV being turned on/off and broken. * Added many of the missing recipes * Removed ability to cut blocks back into original form on stone-cutter * Added button to open config file when using Mod Menu * Added several new achievements and challenges * Minor bug fixes * Added some dedicated particle textures * Fixed issue with some blocks being non opaque * Fixed TVs' hit-boxes * Switches no longer emit redstone particle * Slightly improved cigarette's GUI model * Light bulb lamp now makes a sound when repaired * TV can now be repaired with a glass pane (breaking and re-placing still works for now) * Technical changes * Simplified recipe data generation * Deleted various unused files - code, textures and models * Bumped Fabric API, loader and mappings versions ### Changelog 0.3 -> 0.4.0 Due to sheer amount of changes, many may be undocumented. We hope you enjoy this update! :D * Added dozens of new blocks * Texture improvements for existing blocks * Reworked wallpapers, added new ones * Added windows * Windows connect to other windows placed above or below them * They can be shattered by a projectile, and repaired with a pane. This damage survives block break. * The blockstate of a window can be frozen with a screwdriver, allowing you to split tall windows * Concrete improvements * 3 new colours - basic, dark green and orange * Concrete with bars can now be placed horizontally. Or vertically. It's a matter of perspective! * Bug fixes (see below) * Added 3 new banner patterns * Sickle * Star * Grain * Added USSR anthem music disc * Added a new screwdriver tool for tinkering with blocks * Added a new antenna item to improve radio electronics recipes * Parquet improvements * Separated oak and dark oak parquet * Added a few new types * Siren improvements * Now uses screwdriver to change sound * Sound names now translatable * Added a questionable sound option * At least 2 new advancements * Bug fixes * Added many of the missing crafting recipes * Stone-cutting recipe for slabs now gives 2 blocks * Fixed typos in Russian translation * Cigarettes are now less broken (and more numerous) * Fixed a few missing drops/tags/recipes related to concrete * Concrete with bars is now pickaxe mine-able * Fixed some concrete blocks missing drops * Cracked concrete now has a dyeing category * Technical changes * Changed parts of file structure for models and textures * Removed some unused textures intended for later updates * Moved to newer Fabric, Loom etc. versions. Took a while to figure out how to update Gradle :D