package su.a71.new_soviet.blocks; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.block.*; import net.minecraft.block.piston.PistonBehavior; import net.minecraft.item.ItemPlacementContext; import net.minecraft.sound.BlockSoundGroup; import net.minecraft.state.StateManager; import net.minecraft.state.property.Properties; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.util.shape.VoxelShape; import net.minecraft.util.shape.VoxelShapes; import net.minecraft.world.BlockView; public class TVBlock extends HorizontalFacingBlock { public TVBlock(AbstractBlock.Settings settings) { super(settings.sounds(BlockSoundGroup.METAL).pistonBehavior(PistonBehavior.DESTROY).strength(1f, 2f)); setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH)); } @Override protected void appendProperties(StateManager.Builder builder) { builder.add(Properties.HORIZONTAL_FACING); } @Override public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) { Direction dir = state.get(FACING); return switch (dir) { case NORTH, SOUTH -> VoxelShapes.cuboid(0.0f, 0.0f, 0.1875f, 1.0f, 0.8125f, 0.8125f); case EAST, WEST -> VoxelShapes.cuboid(0.1875f, 0.0f, 0.0f, 0.8125f, 0.8125f, 1.0f); default -> VoxelShapes.fullCube(); }; } @Override public BlockState getPlacementState(ItemPlacementContext ctx) { return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite()); } }