package su.a71.new_soviet.blocks; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.HorizontalFacingBlock; import net.minecraft.block.ShapeContext; import net.minecraft.block.piston.PistonBehavior; import net.minecraft.item.ItemPlacementContext; import net.minecraft.sound.BlockSoundGroup; import net.minecraft.state.StateManager; import net.minecraft.state.property.Properties; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.util.shape.VoxelShape; import net.minecraft.util.shape.VoxelShapes; import net.minecraft.world.BlockView; import net.minecraft.block.SkullBlock; public class RadioBlock extends HorizontalFacingBlock { public RadioBlock() { super(FabricBlockSettings.create().sounds(BlockSoundGroup.METAL).notSolid().pistonBehavior(PistonBehavior.DESTROY)); setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH)); } @Override protected void appendProperties(StateManager.Builder builder) { builder.add(Properties.HORIZONTAL_FACING); } @Override public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) { Direction dir = state.get(FACING); switch(dir) { case NORTH, SOUTH: return VoxelShapes.cuboid(0.0625f, 0.0f, 0.3125f, 0.9375f, 0.5625f, 0.6875f); case EAST, WEST: return VoxelShapes.cuboid(0.3125f, 0.0f, 0.0625f, 0.6875f, 0.5625f, 0.9375f); default: return VoxelShapes.fullCube(); } } @Override public BlockState getPlacementState(ItemPlacementContext ctx) { return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite()); } }