package su.a71.new_soviet.blocks; import net.minecraft.block.*; import net.minecraft.fluid.FluidState; import net.minecraft.fluid.Fluids; import net.minecraft.item.ItemPlacementContext; import net.minecraft.server.world.ServerWorld; import net.minecraft.state.StateManager; import net.minecraft.state.property.BooleanProperty; import net.minecraft.state.property.Properties; import net.minecraft.state.property.Property; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.util.math.random.Random; import net.minecraft.util.shape.VoxelShape; import net.minecraft.util.shape.VoxelShapes; import net.minecraft.world.BlockView; import net.minecraft.world.World; import net.minecraft.world.WorldAccess; import net.minecraft.world.WorldView; import org.jetbrains.annotations.Nullable; public class CeilingFanBlock extends Block implements Waterloggable { protected static final VoxelShape SHAPE; public static final BooleanProperty ON; public static final BooleanProperty WATERLOGGED; public CeilingFanBlock(Block.Settings settings) { super(settings); this.setDefaultState((BlockState)this.getDefaultState().with(ON, false).with(WATERLOGGED, false)); } @Nullable public BlockState getPlacementState(ItemPlacementContext ctx) { return (BlockState)this.getDefaultState() .with(ON, ctx.getWorld().isReceivingRedstonePower(ctx.getBlockPos())) .with(WATERLOGGED, ctx.getWorld().getFluidState(ctx.getBlockPos()).getFluid() == Fluids.WATER); } public void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) { if (!world.isClient) { boolean bl = (Boolean)state.get(ON); if (bl != world.isReceivingRedstonePower(pos)) { if (bl) { world.scheduleBlockTick(pos, this, 4); } else { world.setBlockState(pos, (BlockState)state.cycle(ON), 2); } } } } @Override public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) { if (state.get(WATERLOGGED)) { world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world)); } return direction == Direction.UP && !state.canPlaceAt(world, pos) ? Blocks.AIR.getDefaultState() : super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos); } public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) { if ((Boolean)state.get(ON) && !world.isReceivingRedstonePower(pos)) { world.setBlockState(pos, (BlockState)state.cycle(ON), 2); } } protected void appendProperties(StateManager.Builder builder) { builder.add(new Property[]{ON, WATERLOGGED}); } public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) { return SHAPE; } public FluidState getFluidState(BlockState state) { return state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state); } public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) { Direction direction = Direction.UP; return Block.sideCoversSmallSquare(world, pos.offset(direction), direction.getOpposite()); } static { SHAPE = VoxelShapes.union(Block.createCuboidShape(4.0, 2.0, 4.0, 12.0, 7.0, 12.0), Block.createCuboidShape(7.0, 7.0, 7.0, 9.0, 13.0, 9.0), Block.createCuboidShape(6.0, 13.0, 6.0, 10.0, 16.0, 10.0)); ON = RedstoneTorchBlock.LIT; WATERLOGGED = Properties.WATERLOGGED; } }