Add minor create integration
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4 changed files with 14 additions and 5 deletions
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TODO.md
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TODO.md
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@ -6,6 +6,8 @@
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* Fix post lamp hitboxes
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* Fix post lamp hitboxes
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* Add credits in models
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* Add credits in models
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* Create integration - tags, recipes
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=== ACHIEVEMENTS ===
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=== ACHIEVEMENTS ===
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Kolkhoz warrior - kill someone with a sickle
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Kolkhoz warrior - kill someone with a sickle
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Gambler - throw dice 100 times
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Gambler - throw dice 100 times
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@ -1,6 +1,5 @@
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* aquamarine recipe
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* aquamarine recipe
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* whitewash recipe
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* whitewash recipe
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* concrete recipe
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* concrete with bars recipe
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* concrete with bars recipe
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* parquet recipe
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* parquet recipe
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* linoleum recipe
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* linoleum recipe
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@ -13,7 +12,7 @@
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* light bulb recipe
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* light bulb recipe
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* cigarette recipe
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* cigarette recipe
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* siren recipe
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* siren recipe
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* no landmine recipe - intended
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* switch recipe
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* switch recipe
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* checkers and chess recipe
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* checkers and chess recipe
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* bars/iron fences
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* post lamps recipes
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* Various lamps recipes
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@ -33,8 +33,7 @@ public class TVBlock extends HorizontalFacingBlock implements BlockEntityProvide
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@Override
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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Direction dir = state.get(FACING);
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return switch (state.get(FACING)) {
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return switch (dir) {
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case NORTH -> SHAPE.north();
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case NORTH -> SHAPE.north();
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case SOUTH -> SHAPE.south();
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case SOUTH -> SHAPE.south();
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case EAST -> SHAPE.east();
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case EAST -> SHAPE.east();
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@ -0,0 +1,9 @@
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{
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"replace": false,
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"values": [
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"new_soviet:blue_iron_bars",
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"new_soviet:rusty_blue_iron_bars",
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"new_soviet:vintage_iron_bars",
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"new_soviet:handrail"
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]
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}
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