Merge new update in
This commit is contained in:
parent
5032895c13
commit
d7e3ee995d
121 changed files with 5595 additions and 10 deletions
108
src/main/java/su/a71/new_soviet/blocks/CheckerBlock.java
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108
src/main/java/su/a71/new_soviet/blocks/CheckerBlock.java
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package su.a71.new_soviet.blocks;
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import net.minecraft.block.*;
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import net.minecraft.entity.ai.pathing.NavigationType;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.IntProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.state.property.Property;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldView;
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import org.jetbrains.annotations.Nullable;
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public class CheckerBlock extends Block implements Waterloggable {
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public static final int MAX_PICKLES = 4;
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public static final IntProperty CHECKERS;
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public static final BooleanProperty WATERLOGGED;
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protected static final VoxelShape ONE_CHECKER;
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protected static final VoxelShape TWO_CHECKER;
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protected static final VoxelShape THREE_CHECKER;
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protected static final VoxelShape FOUR_CHECKER;
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public CheckerBlock(AbstractBlock.Settings settings) {
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super(settings);
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this.setDefaultState((BlockState)((BlockState)((BlockState)this.stateManager.getDefaultState()).with(CHECKERS, 1)).with(WATERLOGGED, true));
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}
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@Nullable
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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BlockState blockState = ctx.getWorld().getBlockState(ctx.getBlockPos());
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if (blockState.isOf(this)) {
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return (BlockState)blockState.with(CHECKERS, Math.min(4, (Integer)blockState.get(CHECKERS) + 1));
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} else {
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FluidState fluidState = ctx.getWorld().getFluidState(ctx.getBlockPos());
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boolean bl = fluidState.getFluid() == Fluids.WATER;
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return (BlockState)super.getPlacementState(ctx).with(WATERLOGGED, bl);
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}
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}
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protected boolean canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) {
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return !floor.getCollisionShape(world, pos).getFace(Direction.UP).isEmpty() || floor.isSideSolidFullSquare(world, pos, Direction.UP);
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}
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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BlockPos blockPos = pos.down();
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return this.canPlantOnTop(world.getBlockState(blockPos), world, blockPos);
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}
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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if (!state.canPlaceAt(world, pos)) {
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return Blocks.AIR.getDefaultState();
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} else {
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if ((Boolean)state.get(WATERLOGGED)) {
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world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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}
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return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos);
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}
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}
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public boolean canReplace(BlockState state, ItemPlacementContext context) {
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return !context.shouldCancelInteraction() && context.getStack().isOf(this.asItem()) && (Integer) state.get(CHECKERS) < 4 || super.canReplace(state, context);
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}
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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switch ((Integer)state.get(CHECKERS)) {
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case 1:
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default:
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return ONE_CHECKER;
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case 2:
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return TWO_CHECKER;
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case 3:
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return THREE_CHECKER;
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case 4:
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return FOUR_CHECKER;
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}
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}
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public FluidState getFluidState(BlockState state) {
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return (Boolean)state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
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}
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(new Property[]{CHECKERS, WATERLOGGED});
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}
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public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
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return false;
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}
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static {
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CHECKERS = IntProperty.of("checkers", 1, 4);;
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WATERLOGGED = Properties.WATERLOGGED;
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ONE_CHECKER = Block.createCuboidShape(2.0, 0.0, 2.0, 14.0, 4.0, 14.0);
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TWO_CHECKER = Block.createCuboidShape(2.0, 0.0, 2.0, 14.0, 8.0, 14.0);
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THREE_CHECKER = Block.createCuboidShape(2.0, 0.0, 2.0, 14.0, 12.0, 14.0);
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FOUR_CHECKER = Block.createCuboidShape(2.0, 0.0, 2.0, 14.0, 16.0, 14.0);
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}
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}
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50
src/main/java/su/a71/new_soviet/blocks/ChessBlock.java
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50
src/main/java/su/a71/new_soviet/blocks/ChessBlock.java
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package su.a71.new_soviet.blocks;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.*;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldView;
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public class ChessBlock extends HorizontalFacingBlock {
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private VoxelShape blockShape;
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public ChessBlock(AbstractBlock.Settings settings, VoxelShape blockShape) {
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super(settings.notSolid().nonOpaque().noBlockBreakParticles().pistonBehavior(PistonBehavior.DESTROY).strength(0.1f, 2f));
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setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
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this.blockShape = blockShape;
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING);
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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return VoxelShapes.union(blockShape, Block.createCuboidShape(4,0,4,12,1,12), Block.createCuboidShape(5,1,5,11,4,11), Block.createCuboidShape(6,0,6,10,13,10));
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
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}
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protected boolean canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) {
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return !floor.getCollisionShape(world, pos).getFace(Direction.UP).isEmpty() || floor.isSideSolidFullSquare(world, pos, Direction.UP);
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}
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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BlockPos blockPos = pos.down();
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return this.canPlantOnTop(world.getBlockState(blockPos), world, blockPos);
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}
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}
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57
src/main/java/su/a71/new_soviet/blocks/ChessBlockKnight.java
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57
src/main/java/su/a71/new_soviet/blocks/ChessBlockKnight.java
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package su.a71.new_soviet.blocks;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.HorizontalFacingBlock;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldView;
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import su.a71.new_soviet.util.Shapes;
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public class ChessBlockKnight extends HorizontalFacingBlock {
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public ChessBlockKnight(Settings settings) {
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super(settings.notSolid().nonOpaque().noBlockBreakParticles().pistonBehavior(PistonBehavior.DESTROY).strength(0.1f, 2f));
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setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING);
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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Direction dir = state.get(FACING);
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return switch (dir) {
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case NORTH -> VoxelShapes.union(Block.createCuboidShape(4,0,4,12,1,12), Block.createCuboidShape(5,1,5,11,4,11), Block.createCuboidShape(6,0,6,10,13,10), Block.createCuboidShape(5.5,9,1.5,10.5,13,9.5), Block.createCuboidShape(7.5,8,6,8.5,17,11));
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case SOUTH -> VoxelShapes.union(Block.createCuboidShape(4,0,4,12,1,12), Block.createCuboidShape(5,1,5,11,4,11), Block.createCuboidShape(6,0,6,10,13,10), Block.createCuboidShape(5.5,9,6.5,10.5,13,14.5), Block.createCuboidShape(7.5,8,5,8.5,17,10));
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case EAST -> VoxelShapes.union(Block.createCuboidShape(4,0,4,12,1,12), Block.createCuboidShape(5,1,5,11,4,11), Block.createCuboidShape(6,0,6,10,13,10), Block.createCuboidShape(6.5,9,5.5,14.5,13,10.5), Block.createCuboidShape(5,8,7.5,10,17,8.5));
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case WEST -> VoxelShapes.union(Block.createCuboidShape(4,0,4,12,1,12), Block.createCuboidShape(5,1,5,11,4,11), Block.createCuboidShape(6,0,6,10,13,10), Block.createCuboidShape(1.5,9,5.5,9.5,13,10.5), Block.createCuboidShape(6,8,7.5,11,17,8.5));
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default -> VoxelShapes.fullCube();
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};
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
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}
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protected boolean canPlantOnTop(BlockState floor, BlockView world, BlockPos pos) {
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return !floor.getCollisionShape(world, pos).getFace(Direction.UP).isEmpty() || floor.isSideSolidFullSquare(world, pos, Direction.UP);
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}
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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BlockPos blockPos = pos.down();
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return this.canPlantOnTop(world.getBlockState(blockPos), world, blockPos);
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}
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}
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165
src/main/java/su/a71/new_soviet/blocks/HandrailBlock.java
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165
src/main/java/su/a71/new_soviet/blocks/HandrailBlock.java
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package su.a71.new_soviet.blocks;
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import net.minecraft.block.*;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.enums.BlockHalf;
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import net.minecraft.block.enums.StairShape;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.registry.tag.BlockTags;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.IntProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.gen.feature.util.CaveSurface;
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import su.a71.new_soviet.entity.TVBlockEntity;
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import su.a71.new_soviet.registration.NSE_Blocks;
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import su.a71.new_soviet.util.Shapes;
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import java.util.List;
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import java.util.Objects;
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import static net.minecraft.block.StairsBlock.HALF;
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import static net.minecraft.block.StairsBlock.SHAPE;
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public class HandrailBlock extends HorizontalFacingBlock implements BlockEntityProvider {
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protected static final Shapes.HorizontalShape2 SHAPE1;
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protected static final Shapes.HorizontalShape2 SHAPE2;
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protected static final Shapes.HorizontalShape2 SHAPE3;
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public static final BooleanProperty WATERLOGGED;
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public static final IntProperty ROTATE;
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public HandrailBlock(Settings settings) {
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super(settings.sounds(BlockSoundGroup.METAL).pistonBehavior(PistonBehavior.BLOCK).strength(1f, 2f));
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setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING, WATERLOGGED, ROTATE);
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}
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public FluidState getFluidState(BlockState state) {
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return (Boolean)state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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Direction dir = state.get(FACING);
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int rot = state.get(ROTATE);
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return switch (dir) {
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case NORTH -> switch (rot) {
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case 1 -> SHAPE1.north();
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case 2 -> SHAPE2.north();
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case 3 -> SHAPE3.north();
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default -> VoxelShapes.fullCube();
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};
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case SOUTH -> switch (rot) {
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case 1 -> SHAPE1.south();
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case 2 -> SHAPE2.south();
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case 3 -> SHAPE3.south();
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default -> VoxelShapes.fullCube();
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};
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case EAST -> switch (rot) {
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case 1 -> SHAPE1.east();
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case 2 -> SHAPE2.east();
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case 3 -> SHAPE3.east();
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default -> VoxelShapes.fullCube();
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};
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case WEST -> switch (rot) {
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case 1 -> SHAPE1.west();
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case 2 -> SHAPE2.west();
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case 3 -> SHAPE3.west();
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default -> VoxelShapes.fullCube();
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};
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default -> VoxelShapes.fullCube();
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};
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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FluidState fluidState = ctx.getWorld().getFluidState(ctx.getBlockPos());
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boolean bl = fluidState.getFluid() == Fluids.WATER;
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int rot = 2;
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BlockPos under = new BlockPos(ctx.getBlockPos().getX(), ctx.getBlockPos().getY() - 1, ctx.getBlockPos().getZ());
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if (istruestairs1(ctx.getWorld().getBlockState(ctx.getBlockPos().down(1)), ctx)) {
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rot = 1;
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} else if (istruestairs2(ctx.getWorld().getBlockState(ctx.getBlockPos().down(1)), ctx)) {
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rot = 3;
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}
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return (BlockState)this.getDefaultState()
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.with(WATERLOGGED, ctx.getWorld().getFluidState(ctx.getBlockPos()).getFluid() == Fluids.WATER)
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.with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite())
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.with(ROTATE, rot);
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}
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private boolean istruestairs1(BlockState blockState, ItemPlacementContext ctx) {
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boolean output = false;
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if (blockState.isIn(BlockTags.STAIRS)) {
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boolean h = blockState.get(SHAPE) == StairShape.STRAIGHT;
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if (h && blockState.get(HALF) == BlockHalf.BOTTOM && returnFacing(blockState.get(FACING).getName()) == ctx.getHorizontalPlayerFacing().getOpposite().getName()) {
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output = true;
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}
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}
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return output;
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}
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private boolean istruestairs2(BlockState blockState, ItemPlacementContext ctx) {
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boolean output = false;
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if (blockState.isIn(BlockTags.STAIRS)) {
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boolean h = blockState.get(SHAPE) == StairShape.STRAIGHT;
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if (h && blockState.get(HALF) == BlockHalf.BOTTOM && blockState.get(FACING).getName() == returnFacing(ctx.getHorizontalPlayerFacing().getOpposite().getName())) {
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output = true;
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}
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}
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return output;
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}
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private String returnFacing(String facing1) {
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String facing2 = "north";
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if (facing1 == "north") {
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facing2 = "west";
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} else if (facing1 == "west") {
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facing2 = "south";
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} else if (facing1 == "south") {
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facing2 = "east";
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}
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return facing2;
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}
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@Override
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public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
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return new TVBlockEntity(pos, state);
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}
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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if (!state.canPlaceAt(world, pos)) {
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return Blocks.AIR.getDefaultState();
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} else {
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if ((Boolean)state.get(WATERLOGGED)) {
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world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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}
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return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos);
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}
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}
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static {
|
||||
SHAPE2 = new Shapes.HorizontalShape2(List.of(List.of(0.0, 0.0, 15.0, 16.0, 17.0, 16.0), List.of(0.0, 17.0, 14.5, 16.0, 19.0, 16.5)));
|
||||
SHAPE1 = new Shapes.HorizontalShape2(List.of(List.of(0.0, 0.0, 15.0, 8.0, 18.0, 16.0), List.of(8.0, -8.0, 15.0, 16.0, 10.0, 16.0)));
|
||||
SHAPE3 = new Shapes.HorizontalShape2(List.of(List.of(0.0, -8.0, 15.0, 8.0, 10.0, 16.0), List.of(8.0, 0.0, 15.0, 16.0, 18.0, 16.0)));
|
||||
ROTATE = IntProperty.of("rotate", 1, 3);;
|
||||
WATERLOGGED = Properties.WATERLOGGED;
|
||||
}
|
||||
}
|
|
@ -14,8 +14,13 @@ import net.minecraft.util.shape.VoxelShapes;
|
|||
import net.minecraft.world.BlockView;
|
||||
|
||||
import su.a71.new_soviet.entity.TVBlockEntity;
|
||||
import su.a71.new_soviet.util.Shapes;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class TVBlock extends HorizontalFacingBlock implements BlockEntityProvider {
|
||||
protected static final Shapes.HorizontalShape SHAPE;
|
||||
|
||||
public TVBlock(AbstractBlock.Settings settings) {
|
||||
super(settings.sounds(BlockSoundGroup.METAL).pistonBehavior(PistonBehavior.BLOCK).strength(1f, 2f));
|
||||
setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
|
||||
|
@ -30,8 +35,10 @@ public class TVBlock extends HorizontalFacingBlock implements BlockEntityProvide
|
|||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
|
||||
Direction dir = state.get(FACING);
|
||||
return switch (dir) {
|
||||
case NORTH, SOUTH -> VoxelShapes.cuboid(0.0f, 0.0f, 0.1875f, 1.0f, 0.8125f, 0.8125f);
|
||||
case EAST, WEST -> VoxelShapes.cuboid(0.1875f, 0.0f, 0.0f, 0.8125f, 0.8125f, 1.0f);
|
||||
case NORTH -> SHAPE.north();
|
||||
case SOUTH -> SHAPE.south();
|
||||
case EAST -> SHAPE.east();
|
||||
case WEST -> SHAPE.west();
|
||||
default -> VoxelShapes.fullCube();
|
||||
};
|
||||
}
|
||||
|
@ -45,4 +52,8 @@ public class TVBlock extends HorizontalFacingBlock implements BlockEntityProvide
|
|||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
return new TVBlockEntity(pos, state);
|
||||
}
|
||||
|
||||
static {
|
||||
SHAPE = new Shapes.HorizontalShape(List.of(List.of(0.0, 1.0, 3.0, 16.0, 13.0, 13.0), List.of(2.0, 0.0, 4.0, 14.0, 1.0, 12.0), List.of(6.0, 13.0, 7.0, 10.0, 14.0, 9.0)));
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue