Remove unused blocks

This commit is contained in:
Andrew-71 2024-03-07 11:07:07 +03:00
parent d488517ca6
commit b4ca10b823
3 changed files with 5 additions and 86 deletions

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@ -52,7 +52,8 @@ This version focuses on QOL and bug fixes
### Changelog 0.3 -> 0.4 ### Changelog 0.3 -> 0.4
Due to sheer amount of changes, some may be undocumented. We hope you enjoy this update! :D Due to sheer amount of changes, some may be undocumented. We hope you enjoy this update! :D
* Texture changes for various blocks
* Texture improvements for various blocks
* Reworked wallpaper blocks, added new ones * Reworked wallpaper blocks, added new ones
* Concrete improvements * Concrete improvements
* 3 new colours - basic, dark green and orange * 3 new colours - basic, dark green and orange
@ -64,14 +65,15 @@ Due to sheer amount of changes, some may be undocumented. We hope you enjoy this
* Grain * Grain
* Added USSR anthem music disc * Added USSR anthem music disc
* Added a new antenna item to improve radio electronics recipes * Added a new antenna item to improve radio electronics recipes
* Parquet re-structuring * Parquet improvements
* Separated oak and dark oak parquet in naming * Separated oak and dark oak parquet in naming
* Added spruce parquet (TODO) * Added spruce parquet (TODO)
* Bug fixes * Bug fixes
* Stone-cutting recipe for slabs now gives 2 blocks
* Fixed a few missing drops/tags/recipes related to concrete * Fixed a few missing drops/tags/recipes related to concrete
* Concrete with bars is now pickaxe mine-able * Concrete with bars is now pickaxe mine-able
* Fixed some concrete blocks missing drops * Fixed some concrete blocks missing drops
* Cracked concrete now has a dyeing category * Cracked concrete now has a dyeing category
* Technical changes * Technical changes
* Changed parts of file structure for models and textures * Changed parts of file structure for models and textures
* Moved to newer Fabric, Loom etc. versions * Moved to newer Fabric, Loom etc. versions. Took a while to figure out how to update Gradle :D

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@ -1,66 +0,0 @@
package su.a71.new_soviet.blocks;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.piston.PistonBehavior;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.DirectionProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import org.jetbrains.annotations.Nullable;
public class StoveBlock extends BlockWithEntity {
public static final DirectionProperty FACING;
public StoveBlock() {
super(FabricBlockSettings.create().sounds(BlockSoundGroup.METAL).notSolid().pistonBehavior(PistonBehavior.BLOCK));
setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(Properties.HORIZONTAL_FACING);
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return null;
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
return switch (state.get(FACING)) {
case NORTH, SOUTH -> VoxelShapes.cuboid(0.0625f, 0.0f, 0.3125f, 0.9375f, 0.5625f, 0.6875f);
case EAST, WEST -> VoxelShapes.cuboid(0.3125f, 0.0f, 0.0625f, 0.6875f, 0.5625f, 0.9375f);
default -> VoxelShapes.fullCube();
};
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
}
public BlockState rotate(BlockState state, BlockRotation rotation) {
return state.with(FACING, rotation.rotate(state.get(FACING)));
}
public BlockState mirror(BlockState state, BlockMirror mirror) {
return state.rotate(mirror.getRotation(state.get(FACING)));
}
static {
FACING = Properties.HORIZONTAL_FACING;
}
}

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@ -1,17 +0,0 @@
package su.a71.new_soviet.blocks.lamps;
import su.a71.new_soviet.util.Shapes;
import java.util.List;
public class DevTableLampBlock extends GoldenTableLampBlock {
public DevTableLampBlock(Settings settings) {
super(settings);
SHAPE = new Shapes.HorizontalShapeLegacy(List.of(
List.of(5.0, 0.0, 5.0, 11.0, 2.0, 11.0),
List.of(7.0, 2.0, 7.0, 9.0, 4.0, 9.0),
List.of(6.0, 4.0, 6.0, 10.0, 5.0, 10.0),
List.of(3.0, 9.0, 3.0, 13.0, 13.0, 7.0)));
}
}