Remove unused blocks
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3 changed files with 5 additions and 86 deletions
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@ -52,7 +52,8 @@ This version focuses on QOL and bug fixes
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### Changelog 0.3 -> 0.4
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Due to sheer amount of changes, some may be undocumented. We hope you enjoy this update! :D
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* Texture changes for various blocks
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* Texture improvements for various blocks
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* Reworked wallpaper blocks, added new ones
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* Concrete improvements
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* 3 new colours - basic, dark green and orange
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@ -64,14 +65,15 @@ Due to sheer amount of changes, some may be undocumented. We hope you enjoy this
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* Grain
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* Added USSR anthem music disc
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* Added a new antenna item to improve radio electronics recipes
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* Parquet re-structuring
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* Parquet improvements
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* Separated oak and dark oak parquet in naming
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* Added spruce parquet (TODO)
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* Bug fixes
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* Stone-cutting recipe for slabs now gives 2 blocks
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* Fixed a few missing drops/tags/recipes related to concrete
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* Concrete with bars is now pickaxe mine-able
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* Fixed some concrete blocks missing drops
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* Cracked concrete now has a dyeing category
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* Technical changes
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* Changed parts of file structure for models and textures
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* Moved to newer Fabric, Loom etc. versions
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* Moved to newer Fabric, Loom etc. versions. Took a while to figure out how to update Gradle :D
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@ -1,66 +0,0 @@
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package su.a71.new_soviet.blocks;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.*;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import org.jetbrains.annotations.Nullable;
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public class StoveBlock extends BlockWithEntity {
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public static final DirectionProperty FACING;
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public StoveBlock() {
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super(FabricBlockSettings.create().sounds(BlockSoundGroup.METAL).notSolid().pistonBehavior(PistonBehavior.BLOCK));
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setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING);
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}
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@Nullable
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@Override
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public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
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return null;
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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return switch (state.get(FACING)) {
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case NORTH, SOUTH -> VoxelShapes.cuboid(0.0625f, 0.0f, 0.3125f, 0.9375f, 0.5625f, 0.6875f);
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case EAST, WEST -> VoxelShapes.cuboid(0.3125f, 0.0f, 0.0625f, 0.6875f, 0.5625f, 0.9375f);
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default -> VoxelShapes.fullCube();
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};
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
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}
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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return state.with(FACING, rotation.rotate(state.get(FACING)));
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}
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return state.rotate(mirror.getRotation(state.get(FACING)));
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}
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static {
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FACING = Properties.HORIZONTAL_FACING;
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}
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}
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@ -1,17 +0,0 @@
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package su.a71.new_soviet.blocks.lamps;
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import su.a71.new_soviet.util.Shapes;
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import java.util.List;
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public class DevTableLampBlock extends GoldenTableLampBlock {
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public DevTableLampBlock(Settings settings) {
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super(settings);
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SHAPE = new Shapes.HorizontalShapeLegacy(List.of(
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List.of(5.0, 0.0, 5.0, 11.0, 2.0, 11.0),
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List.of(7.0, 2.0, 7.0, 9.0, 4.0, 9.0),
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List.of(6.0, 4.0, 6.0, 10.0, 5.0, 10.0),
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List.of(3.0, 9.0, 3.0, 13.0, 13.0, 7.0)));
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}
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}
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