Improve and fix landmine
This commit is contained in:
parent
497ae9149b
commit
b43a0668aa
6 changed files with 50 additions and 27 deletions
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
"new_soviet:landmine"
|
||||
]
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
{
|
||||
"type": "minecraft:block",
|
||||
"pools": [
|
||||
{
|
||||
"bonus_rolls": 0.0,
|
||||
"conditions": [
|
||||
{
|
||||
"condition": "minecraft:survives_explosion"
|
||||
}
|
||||
],
|
||||
"entries": [
|
||||
{
|
||||
"type": "minecraft:item",
|
||||
"name": "new_soviet:landmine"
|
||||
}
|
||||
],
|
||||
"rolls": 1.0
|
||||
}
|
||||
]
|
||||
}
|
|
@ -179,6 +179,7 @@ public class DataGeneration implements DataGeneratorEntrypoint {
|
|||
addDrop(NSE_Custom.SIREN);
|
||||
addDrop(NSE_Custom.LAMP);
|
||||
addDrop(NSE_Custom.CEILING_FAN);
|
||||
addDrop(NSE_Custom.LANDMINE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -310,6 +311,9 @@ public class DataGeneration implements DataGeneratorEntrypoint {
|
|||
.add(NSE_Blocks.CYAN_LINOLEUM)
|
||||
.add(NSE_Blocks.CROSS_ORANGE_LINOLEUM)
|
||||
.add(NSE_Blocks.CROSS_BROWN_LINOLEUM);
|
||||
|
||||
getOrCreateTagBuilder(BlockTags.SHOVEL_MINEABLE)
|
||||
.add(NSE_Custom.LANDMINE);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -17,9 +17,7 @@ import net.minecraft.util.hit.BlockHitResult;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldAccess;
|
||||
|
@ -28,19 +26,14 @@ import net.minecraft.world.explosion.Explosion;
|
|||
import org.jetbrains.annotations.Nullable;
|
||||
import su.a71.new_soviet.NewSoviet;
|
||||
|
||||
import net.minecraft.block.BrushableBlock;
|
||||
import net.minecraft.block.TorchBlock;
|
||||
import net.minecraft.item.BrushItem;
|
||||
|
||||
|
||||
|
||||
public class LandMineBlock extends Block implements Waterloggable {
|
||||
public class LandMineBlock extends HorizontalFacingBlock implements Waterloggable {
|
||||
public static final BooleanProperty WATERLOGGED;
|
||||
protected static final VoxelShape SHAPE;
|
||||
|
||||
public LandMineBlock(Settings settings) {
|
||||
super(settings);
|
||||
this.setDefaultState(this.stateManager.getDefaultState().with(WATERLOGGED, false));
|
||||
this.setDefaultState(this.stateManager.getDefaultState().with(WATERLOGGED, false).with(Properties.HORIZONTAL_FACING, Direction.NORTH));
|
||||
}
|
||||
|
||||
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
|
||||
|
@ -71,24 +64,22 @@ public class LandMineBlock extends Block implements Waterloggable {
|
|||
public void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) {
|
||||
if (!world.isClient) {
|
||||
BlockPos blockPos = hit.getBlockPos();
|
||||
if (projectile.canModifyAt(world, blockPos)) {
|
||||
if (projectile.canModifyAt(world, blockPos))
|
||||
explode(world, blockPos);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// With a shovel, 25% chance of explosion on break
|
||||
// We would have a 25% chance of explosion on break with a shovel, but I can't implement brushing yet.
|
||||
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
|
||||
if (!world.isClient() && !player.isCreative() && !(player.getHandItems().iterator().next().getItem() instanceof ShovelItem)) {
|
||||
if (NewSoviet.RANDOM.nextBetween(1, 4) != 1) {
|
||||
explode(world, pos);
|
||||
}
|
||||
}
|
||||
// if (!world.isClient() && !player.isCreative() && !(player.getHandItems().iterator().next().getItem() instanceof ShovelItem)) {
|
||||
// if (NewSoviet.RANDOM.nextBetween(1, 4) != 1) {
|
||||
// explode(world, pos);
|
||||
// }
|
||||
// }
|
||||
super.onBreak(world, pos, state, player);
|
||||
}
|
||||
|
||||
// Only explode every 2/3rd of times to prevent instant explosion chains
|
||||
// Only chain explode every 2/3rd of times to nerf instant long range explosions
|
||||
@Override
|
||||
public void onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) {
|
||||
if (!world.isClient) {
|
||||
|
@ -100,7 +91,7 @@ public class LandMineBlock extends Block implements Waterloggable {
|
|||
super.onDestroyedByExplosion(world, pos, explosion);
|
||||
}
|
||||
|
||||
// Without a shovel, 80% chance of explosion on contact
|
||||
// Without a shovel, 80% chance of explosion on breaking start
|
||||
@Override
|
||||
public void onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player) {
|
||||
if (!world.isClient() && !(player.getHandItems().iterator().next().getItem() instanceof ShovelItem))
|
||||
|
@ -130,7 +121,7 @@ public class LandMineBlock extends Block implements Waterloggable {
|
|||
@Nullable
|
||||
public BlockState getPlacementState(ItemPlacementContext ctx) {
|
||||
FluidState fluidState = ctx.getWorld().getFluidState(ctx.getBlockPos());
|
||||
return (BlockState)this.getDefaultState().with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
|
||||
return (BlockState)this.getDefaultState().with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
|
||||
}
|
||||
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
|
||||
|
@ -139,7 +130,7 @@ public class LandMineBlock extends Block implements Waterloggable {
|
|||
}
|
||||
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
builder.add(WATERLOGGED);
|
||||
builder.add(WATERLOGGED, Properties.HORIZONTAL_FACING);
|
||||
}
|
||||
|
||||
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
|
||||
|
|
|
@ -5,6 +5,7 @@ import net.fabricmc.fabric.api.itemgroup.v1.FabricItemGroup;
|
|||
import net.fabricmc.fabric.api.itemgroup.v1.ItemGroupEvents;
|
||||
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
|
||||
import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
|
||||
import net.minecraft.block.AbstractBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.MapColor;
|
||||
import net.minecraft.block.entity.BlockEntityType;
|
||||
|
@ -44,7 +45,7 @@ public class NSE_Custom {
|
|||
public static final SirenBlock SIREN = new SirenBlock();
|
||||
public static final SoundEvent SIREN_SOUND = SoundEvent.of(new Identifier(NewSoviet.MOD_ID, "siren_sound"));
|
||||
|
||||
public static final LandMineBlock LANDMINE = new LandMineBlock(FabricBlockSettings.create().mapColor(MapColor.LIGHT_GRAY));
|
||||
public static final LandMineBlock LANDMINE = new LandMineBlock(FabricBlockSettings.create().mapColor(MapColor.LIGHT_GRAY).offset(AbstractBlock.OffsetType.XZ).dynamicBounds().strength(3f, 2f));
|
||||
|
||||
private static final ItemGroup NSE_CUSTOM_TAB = FabricItemGroup.builder()
|
||||
.icon(() -> new ItemStack(TV))
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "new_soviet:block/landmine"
|
||||
}
|
||||
"facing=north": { "model": "new_soviet:block/landmine", "uvlock": true },
|
||||
"facing=east": { "model": "new_soviet:block/landmine", "y": 90, "uvlock": false },
|
||||
"facing=south": { "model": "new_soviet:block/landmine", "y": 180, "uvlock": false },
|
||||
"facing=west": { "model": "new_soviet:block/landmine", "y": 270, "uvlock": false }
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue