Various fixes and changes, see CHANGELOG
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24e07523da
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140 changed files with 1074 additions and 3141 deletions
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@ -83,7 +83,7 @@ public class CeilingFanBlock extends Block implements Waterloggable {
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}
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static {
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SHAPE = VoxelShapes.union(Block.createCuboidShape(4.0, 2.0, 4.0, 12.0, 7.0, 12.0), Block.createCuboidShape(7.0, 7.0, 7.0, 9.0, 13.0, 9.0), Block.createCuboidShape(6.0, 13.0, 6.0, 10.0, 16.0, 10.0));
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SHAPE = VoxelShapes.union(Block.createCuboidShape(4.0, 1.0, 4.0, 12.0, 4.0, 12.0), Block.createCuboidShape(6.5, 3.0, 6.5, 9.5, 7.0, 9.5), Block.createCuboidShape(7.5, 7.0, 7.5, 8.5, 13.0, 8.5), Block.createCuboidShape(6.5, 13.0, 6.5, 9.5, 16.0, 9.5));
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ON = RedstoneTorchBlock.LIT;
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WATERLOGGED = Properties.WATERLOGGED;
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}
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@ -3,25 +3,33 @@ package su.a71.new_soviet.blocks;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.*;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldAccess;
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public class RadioReceiverBlock extends HorizontalFacingBlock implements Waterloggable {
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public static final BooleanProperty WATERLOGGED;
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public class RadioReceiverBlock extends HorizontalFacingBlock {
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public RadioReceiverBlock() {
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super(FabricBlockSettings.create().sounds(BlockSoundGroup.METAL).notSolid().pistonBehavior(PistonBehavior.DESTROY).strength(1f, 2f).mapColor(MapColor.PALE_YELLOW));
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setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
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setDefaultState(getDefaultState()
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.with(Properties.HORIZONTAL_FACING, Direction.NORTH)
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.with(WATERLOGGED, false));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING);
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builder.add(Properties.HORIZONTAL_FACING, WATERLOGGED);
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}
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@Override
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@ -36,6 +44,26 @@ public class RadioReceiverBlock extends HorizontalFacingBlock {
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
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FluidState fluidState = ctx.getWorld().getFluidState(ctx.getBlockPos());
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return super.getPlacementState(ctx)
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.with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite())
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.with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
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}
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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if (state.get(WATERLOGGED)) {
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world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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}
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return !state.canPlaceAt(world, pos) ? Blocks.AIR.getDefaultState() : super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos);
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}
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public FluidState getFluidState(BlockState state) {
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return state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
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}
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static {
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WATERLOGGED = Properties.WATERLOGGED;
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}
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}
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@ -3,6 +3,7 @@ package su.a71.new_soviet.blocks;
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import net.minecraft.block.*;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.projectile.ProjectileEntity;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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@ -13,6 +14,8 @@ import net.minecraft.sound.SoundCategory;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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@ -35,10 +38,20 @@ public class TVBlock extends HorizontalFacingBlock implements BlockEntityProvide
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public static final BooleanProperty BROKEN;
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public static final BooleanProperty ON;
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public static final BooleanProperty WATERLOGGED;
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public static final BooleanProperty INVERTED;
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public TVBlock(AbstractBlock.Settings settings) {
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super(settings.sounds(BlockSoundGroup.METAL).pistonBehavior(PistonBehavior.BLOCK).strength(1f, 2f));
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super(settings.sounds(BlockSoundGroup.METAL).pistonBehavior(PistonBehavior.BLOCK).strength(1f, 2f)
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.luminance((BlockState state) -> {
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if (state.get(BROKEN)) {
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return 0;
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}
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if (state.get(INVERTED)) {
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return state.get(ON) ? 0 : 5;
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} else {
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return state.get(ON) ? 5 : 0;
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}
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}));
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setDefaultState(getDefaultState()
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.with(Properties.HORIZONTAL_FACING, Direction.NORTH)
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.with(WATERLOGGED, false)
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@ -47,7 +60,7 @@ public class TVBlock extends HorizontalFacingBlock implements BlockEntityProvide
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING, WATERLOGGED, ON, BROKEN);
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builder.add(Properties.HORIZONTAL_FACING, WATERLOGGED, ON, BROKEN, INVERTED);
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}
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@Override
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@ -68,9 +81,20 @@ public class TVBlock extends HorizontalFacingBlock implements BlockEntityProvide
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.with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite())
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.with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER)
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.with(ON, ctx.getWorld().isReceivingRedstonePower(ctx.getBlockPos()))
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.with(INVERTED, false)
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.with(BROKEN, false);
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}
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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if (!world.isClient) {
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world.setBlockState(pos, state.cycle(INVERTED), 2);
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}
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float f = state.get(ON) ? 1f : 0.9f;
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world.playSound(null, pos, NSE_Sounds.SWITCH_PRESS, SoundCategory.BLOCKS, 0.6f, f);
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return ActionResult.SUCCESS;
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}
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@Override
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public void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) {
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if (!state.get(BROKEN)) {
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@ -121,5 +145,6 @@ public class TVBlock extends HorizontalFacingBlock implements BlockEntityProvide
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ON = RedstoneTorchBlock.LIT;
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WATERLOGGED = Properties.WATERLOGGED;
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BROKEN = Properties.CRACKED;
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INVERTED = Properties.INVERTED;
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}
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}
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