Remove unused files, simplify func in CigaretteItem
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daef439632
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5 changed files with 8 additions and 74 deletions
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@ -76,6 +76,7 @@ Due to sheer amount of changes, some may be undocumented. We hope you enjoy this
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* Added a questionable sound option
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* At least 2 new advancements
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* Bug fixes
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* Added some missing crafting recipes
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* Stone-cutting recipe for slabs now gives 2 blocks
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* Fixed typos in Russian translation
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* Fixed a few missing drops/tags/recipes related to concrete
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@ -1,66 +0,0 @@
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package su.a71.new_soviet.blocks;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.*;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import org.jetbrains.annotations.Nullable;
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public class StoveBlock extends BlockWithEntity {
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public static final DirectionProperty FACING;
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public StoveBlock() {
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super(FabricBlockSettings.create().sounds(BlockSoundGroup.METAL).notSolid().pistonBehavior(PistonBehavior.BLOCK));
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setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING);
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}
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@Nullable
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@Override
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public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
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return null;
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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return switch (state.get(FACING)) {
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case NORTH, SOUTH -> VoxelShapes.cuboid(0.0625f, 0.0f, 0.3125f, 0.9375f, 0.5625f, 0.6875f);
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case EAST, WEST -> VoxelShapes.cuboid(0.3125f, 0.0f, 0.0625f, 0.6875f, 0.5625f, 0.9375f);
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default -> VoxelShapes.fullCube();
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};
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
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}
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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return state.with(FACING, rotation.rotate(state.get(FACING)));
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}
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return state.rotate(mirror.getRotation(state.get(FACING)));
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}
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static {
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FACING = Properties.HORIZONTAL_FACING;
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}
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}
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@ -83,10 +83,11 @@ public class WindowBlock extends HorizontalFacingBlock {
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world.playSound(null, pos.getX(), pos.getY(), pos.getZ(), NSE_Sounds.SCREWDRIVER_SOUND, SoundCategory.BLOCKS, 1.0f, (float)NewSoviet.RANDOM.nextBetween(8, 11) / 10);
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if (!state.get(CLOSED)) {
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player.sendMessage(Text.translatable("block.new_soviet.window.fixed").formatted(Formatting.BOLD), true);
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} else if (state.get(CLOSED)) {
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} else {
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player.sendMessage(Text.translatable("block.new_soviet.window.unfixed").formatted(Formatting.BOLD), true);
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}
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world.setBlockState(pos, state.with(CLOSED, !state.get(CLOSED)), 2);
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player.getItemCooldownManager().set(NSE_Items.SCREWDRIVER, 10);
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player.incrementStat(Stats.USED.getOrCreateStat(NSE_Items.SCREWDRIVER));
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return ActionResult.SUCCESS;
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}
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@ -20,6 +20,7 @@ import su.a71.new_soviet.registration.NSE_Sounds;
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import java.util.List;
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// FIXME: 26.08.2023 This whole class is making my head hurt, fix!!!
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// UPD 12.03.2024 Its *slightly* better at this point
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public class CigaretteItem extends Item {
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private final int durationInTicks;
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private final Item returnedItem;
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@ -45,16 +46,14 @@ public class CigaretteItem extends Item {
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@Override
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public TypedActionResult<ItemStack> use(World world, PlayerEntity user, Hand hand) {
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ItemStack itemStack = user.getStackInHand(hand);
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if (user.getInventory().getStack(40).getItem() == Items.FLINT_AND_STEEL && user.getInventory().getMainHandStack().getDamage() == 0) {
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if (itemStack.getItem() != this) return TypedActionResult.fail(itemStack); // This is stupid, but just in case
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if (user.getOffHandStack().getItem() == Items.FLINT_AND_STEEL && !user.getMainHandStack().isDamaged()) {
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world.playSound(user, BlockPos.ofFloored(user.getPos()), NSE_Sounds.CIGARETTE_START, SoundCategory.PLAYERS, 1.0f, 1.0f);
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user.incrementStat(Stats.USED.getOrCreateStat(this));
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itemStack.damage(1, user, e -> e.sendEquipmentBreakStatus(EquipmentSlot.OFFHAND));
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return ItemUsage.consumeHeldItem(world, user, hand);
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} else if (user.getInventory().getMainHandStack().getDamage() != 0) {
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world.playSound(user, BlockPos.ofFloored(user.getPos()), NSE_Sounds.CIGARETTE_RESTART, SoundCategory.PLAYERS, 1.0f, 1.0f);
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user.incrementStat(Stats.USED.getOrCreateStat(this));
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return ItemUsage.consumeHeldItem(world, user, hand);
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} else if (user.isCreative()) {
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} else if (user.getInventory().getMainHandStack().isDamaged() || user.isCreative()) {
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world.playSound(user, BlockPos.ofFloored(user.getPos()), NSE_Sounds.CIGARETTE_RESTART, SoundCategory.PLAYERS, 1.0f, 1.0f);
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user.incrementStat(Stats.USED.getOrCreateStat(this));
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return ItemUsage.consumeHeldItem(world, user, hand);
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@ -96,7 +95,6 @@ public class CigaretteItem extends Item {
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stack.damage(1, user, e -> e.sendEquipmentBreakStatus(!(user.getMainHandStack() == stack) ? EquipmentSlot.OFFHAND : EquipmentSlot.MAINHAND));
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world.playSound(user, BlockPos.ofFloored(user.getPos()), NSE_Sounds.CIGARETTE_PAUSE, SoundCategory.PLAYERS, 1.0f, 1.0f);
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} else if (stack.getDamage() >= (durationInTicks - 2)) {
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user.equipStack((!(user.getMainHandStack() == stack) ? EquipmentSlot.OFFHAND : EquipmentSlot.MAINHAND), new ItemStack(returnedItem));
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world.playSound(user, BlockPos.ofFloored(user.getPos()), NSE_Sounds.CIGARETTE_STOPPED, SoundCategory.PLAYERS, 1.0f, 1.0f);
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}
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