Add vintage lamp and improve backend

This commit is contained in:
Andrew-71 2023-09-03 16:20:07 +03:00
parent 9758a0ad31
commit 37e3a8c2db
30 changed files with 300 additions and 72 deletions

View file

@ -33,9 +33,9 @@ public abstract class LampBlock extends Block implements Waterloggable {
public LampBlock(AbstractBlock.Settings settings, boolean defaultLightState, java.util.function.ToIntFunction<net.minecraft.block.BlockState> luminance) {
super(settings.luminance(luminance == null ? (BlockState state) -> {
if (state.get(INVERTED)) {
return state.get(ON) ? 0 : 12;
return state.get(ON) ? 0 : 14;
} else {
return state.get(ON) ? 12 : 0;
return state.get(ON) ? 14 : 0;
}
} : luminance));
this.defaultLightState = defaultLightState;

View file

@ -4,10 +4,7 @@ import net.minecraft.block.*;
import net.minecraft.text.Text;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.ProjectileEntity;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
@ -18,34 +15,31 @@ import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.random.Random;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import org.jetbrains.annotations.Nullable;
import su.a71.new_soviet.Config;
import su.a71.new_soviet.NewSoviet;
import su.a71.new_soviet.registration.NSE_Custom;
import su.a71.new_soviet.registration.NSE_Items;
import su.a71.new_soviet.registration.NSE_Sounds;
public class LightBulbBlock extends LampBlock {
public class LightBulbLampBlock extends LampBlock {
protected static final VoxelShape SHAPE;
public static final BooleanProperty BROKEN;
public LightBulbBlock(Block.Settings settings) {
public LightBulbLampBlock(Block.Settings settings) {
super(settings, false, (BlockState state) -> {
if (state.get(BROKEN)) {
return 0;
}
if (state.get(INVERTED)) {
return state.get(ON) ? 0 : 12;
return state.get(ON) ? 0 : 14;
} else {
return state.get(ON) ? 12 : 0;
return state.get(ON) ? 14 : 0;
}
});
}
@ -67,7 +61,7 @@ public class LightBulbBlock extends LampBlock {
} else {
player.getItemCooldownManager().set(NSE_Items.LIGHT_BULB, 10);
player.sendMessage(Text.translatable("block.new_soviet.light_bulb_block.energized"));
world.playSound((PlayerEntity)null, pos.getX(), pos.getY(), pos.getZ(), NSE_Custom.ELECTRIC_HIT, SoundCategory.AMBIENT, 0.8f, 1f);
world.playSound((PlayerEntity)null, pos.getX(), pos.getY(), pos.getZ(), NSE_Sounds.ELECTRIC_HIT, SoundCategory.AMBIENT, 0.8f, 1f);
if (!player.isCreative()) {
player.damage(world.getDamageSources().lightningBolt(), NewSoviet.RANDOM.nextBetween(1, 4));
}

View file

@ -9,7 +9,7 @@ import net.minecraft.world.BlockView;
import net.minecraft.world.WorldView;
public class TableLampBlock extends LampBlock {
protected static final VoxelShape SHAPE;
protected final VoxelShape SHAPE = getStandingShape();;
public TableLampBlock(AbstractBlock.Settings settings) {
super(settings, true, null);
@ -24,9 +24,7 @@ public class TableLampBlock extends LampBlock {
return Block.sideCoversSmallSquare(world, pos.offset(direction), direction.getOpposite());
}
public static VoxelShape getStandingShape(){
public VoxelShape getStandingShape(){
VoxelShape shape = VoxelShapes.empty();
shape = VoxelShapes.union(shape, VoxelShapes.cuboid(0.4375, 0.25, 0.4375, 0.5625, 0.875, 0.5625));
shape = VoxelShapes.union(shape, VoxelShapes.cuboid(0.375, 0, 0.375, 0.625, 0.25, 0.625));
@ -35,8 +33,4 @@ public class TableLampBlock extends LampBlock {
shape.simplify();
return shape;
}
static {
SHAPE = getStandingShape();
}
}

View file

@ -0,0 +1,23 @@
package su.a71.new_soviet.blocks;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
public class VintageLampBlock extends TableLampBlock {
public VintageLampBlock(Settings settings) {
super(settings);
}
@Override
public VoxelShape getStandingShape(){
VoxelShape shape = VoxelShapes.empty();
shape = VoxelShapes.union(shape, VoxelShapes.cuboid(0.28125, 0, 0.28125, 0.71875, 0.125, 0.71875));
shape = VoxelShapes.union(shape, VoxelShapes.cuboid(0.40625, 0.125, 0.40625, 0.59375, 0.625, 0.59375));
shape = VoxelShapes.union(shape, VoxelShapes.cuboid(0.4375, 0.625, 0.4375, 0.5625, 0.875, 0.5625));
shape = VoxelShapes.union(shape, VoxelShapes.cuboid(0.1875, 0.875, 0.1875, 0.8125, 1.125, 0.8125));
shape = VoxelShapes.union(shape, VoxelShapes.cuboid(0.25, 1.125, 0.25, 0.75, 1.1875, 0.75));
shape.simplify();
return shape;
}
}