Implement Minotaur
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TODO.md
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TODO.md
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# Блоки и функционал
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## Высокий приоритет
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Это критично прямо сейчас
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* Добавить коричневые, жёлтые, красные и зелёные блоки.
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* Сделать datagen для ступеней и полублоков, затем добавить их
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=== Andrew71 agenda (14.08.23) ===
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* Minotaur publishing
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* Set up curse page and make something like minotaur there
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* Set up gitea maven
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* Fix GitHub mirror
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* Make good README.md stuff
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## Средний приоритет
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Нужно до 1.0, но не полностью ломает мод
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* Механика окон
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* Двери с ключами
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* Духовка
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## Низкий приоритет
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* Терминал
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=== ADD BLOCKS/FEATURES ===
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* Add brown+yellow+red+green blocks
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=== STUFF TO ADD/FIX ===
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* Add slab and stair variations
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* Add doors and fences
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* Add fences
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* Add windows
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* Add (with functionality) present appliance/furniture/electronics textures
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* Figure out what to do with "NII wall", nii floor, tilled block
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* Add achievement criterion for dice and advancements
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=== FIX STUFF ===
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* PO2 wall
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* Crate (likely cheap shulker box with small capacity)
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=== NON-GAME CHANGES ===
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* Minotaur publishing to modrinth and something similar for curse
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* git.a71.su maven
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* Good README.md and icon, assets, screenshots etc.
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* PO2 wall (fix)
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=== ACHIEVEMENTS ===
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Kolkhoz warrior - kill a zombie, skeleton, creeper and spider with a sickle
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=== Блоки и функционал ===
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Kolkhoz warrior - kill a zombie, skeleton, creeper and spider with a sickle
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build.gradle
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build.gradle
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plugins {
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id 'fabric-loom' version '1.2-SNAPSHOT'
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id 'maven-publish'
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id "com.modrinth.minotaur" version "2.+"
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}
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version = project.mod_version
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}
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}
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// configure the maven publication
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// Configure the maven publication
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publishing {
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publications {
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mavenJava(MavenPublication) {
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// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
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repositories {
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// Add repositories to publish to here.
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// Notice: This block does NOT have the same function as the block in the top level.
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// The repositories here will be used for publishing your artifact, not for
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// retrieving dependencies.
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}
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}
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// Publishing to Modrinth
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modrinth {
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token = System.getenv(modrinth_token) // DO NOT REVEAL THE TOKEN!!!
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projectId = mod_id
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versionNumber = mod_version
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versionType = "beta" // `release`, `beta`, `alpha`
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uploadFile = remapJar // With Loom, this MUST be set to `remapJar` instead of `jar`!
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gameVersions = ["1.20", "1.20.1"]
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loaders = ["fabric"]
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dependencies {
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// scope.type
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// The scope can be `required`, `optional`, `incompatible`, or `embedded`
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// The type can either be `project` or `version`
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required.project "fabric-api" // Creates a new required dependency on Fabric API
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// optional.version "sodium", "mc1.19.3-0.4.8" // Creates a new optional dependency on this specific version of Sodium
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}
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}
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@ -14,4 +14,7 @@ maven_group=su.a71
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mod_id=new_soviet
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# Dependencies
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fabric_version=0.83.0+1.20.1
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fabric_version=0.83.0+1.20.1
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# Modrinth publishing
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modrinth_token=tokenhere
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