Datagen begins

This commit is contained in:
Andrew-71 2023-08-02 01:33:05 +03:00
parent b94cd48590
commit 2aa3b6a473
121 changed files with 2612 additions and 137 deletions

24
TODO
View file

@ -1,10 +1,22 @@
1. Add brown+white+yellow+red+green blocks, whitewash, concrete
2. Figure out what to do with "NII wall", nii floor, tilled block
3. Add coconut as easter egg
4. Generate/Write crafting recipes
5. Fix PO2 wall
6. Work on custom blocks and doors, etc.
7. Fix lamp (upside down when placed, too big when hanging, uses voxelshape of a lantern)
8. Better organise industrial and custom texture folders.
9. Possibly make all NSE_<type> into a generic class with inheritance (for registration functions)
10. Decide on block hardness and blast resistance for all block types
=== ADD BLOCKS/FEATURES ===
* Add brown+white+yellow+red+green blocks, whitewash, concrete
* Add doors and fences
* Add windows
* Add (with functionality) present appliance/furniture/electronics textures
* Fully make datagen for tags, recipes (with unlocks), drops, achievements
* Figure out what to do with "NII wall", nii floor, tilled block
=== FIX STUFF ===
* PO2 wall
=== NON-GAME CHANGES ===
* Minotaur publishing to modrinth and something similar for curse
* git.a71.su maven
* Good README.md and icon, assets, screenshots etc.
* mkDocs for recipes and more