2023-07-13 23:24:18 +03:00
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package su.a71.new_soviet.blocks;
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2023-07-14 19:47:44 +03:00
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.*;
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import net.minecraft.block.piston.PistonBehavior;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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2023-07-13 23:24:18 +03:00
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2023-07-14 19:47:44 +03:00
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import net.minecraft.block.TripwireHookBlock;
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import net.minecraft.world.WorldView;
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2023-07-13 23:24:18 +03:00
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2023-07-14 19:47:44 +03:00
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public class AirRaidBlock extends HorizontalFacingBlock {
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public AirRaidBlock() {
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super(FabricBlockSettings.create().sounds(BlockSoundGroup.METAL).notSolid().pistonBehavior(PistonBehavior.DESTROY));
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setDefaultState(getDefaultState().with(Properties.HORIZONTAL_FACING, Direction.NORTH));
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2023-07-13 23:24:18 +03:00
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}
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2023-07-14 19:47:44 +03:00
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(Properties.HORIZONTAL_FACING);
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext ctx) {
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Direction dir = state.get(FACING);
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switch(dir) {
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case NORTH:
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return Block.createCuboidShape(3.5, 2, 11, 12.5, 15, 16);
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case SOUTH:
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return Block.createCuboidShape(3.5, 2, 0, 12.5, 15, 5);
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case EAST:
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return Block.createCuboidShape(0, 2, 3.5, 5, 15, 12.5);
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case WEST:
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return Block.createCuboidShape(11, 2, 3.5, 16, 15, 12.5);
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default:
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return VoxelShapes.fullCube();
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}
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return super.getPlacementState(ctx).with(Properties.HORIZONTAL_FACING, ctx.getHorizontalPlayerFacing().getOpposite());
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}
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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Direction direction = (Direction)state.get(FACING);
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BlockPos blockPos = pos.offset(direction.getOpposite());
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BlockState blockState = world.getBlockState(blockPos);
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return direction.getAxis().isHorizontal() && blockState.isSideSolidFullSquare(world, blockPos, direction);
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}
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}
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