2023-10-19 20:59:58 +03:00
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### Changelog 0.1 -> 0.2
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2023-10-21 13:24:27 +03:00
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2023-10-19 00:21:45 +03:00
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* Added new "Dirt Road" block
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2023-10-19 20:59:58 +03:00
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* Made by tilling coarse dirt with a rake. Right now you get 1 flint out of the process as a placeholder drop
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2023-10-19 00:21:45 +03:00
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* Behaves like gravel
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2023-10-19 20:59:58 +03:00
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* Drops with silk touch, otherwise result is dirt
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* Texture will likely be adjusted in a future update
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2023-10-19 00:21:45 +03:00
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* Improved TVs
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2023-10-19 20:59:58 +03:00
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* Re-made texture and model to better fit the USSR aesthetic
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* Added white noise animation if TV is powered with redstone or right-clicked (same as lamps). White noise emits a bit of light.
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* Added cracked screen if TV is hit with a snowball (reset when block is broken)
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2023-10-19 00:21:45 +03:00
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* TVs can now be waterlogged
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2023-10-19 20:59:58 +03:00
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* Improved Radio
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* Re-made texture and model to better fit the USSR aesthetic
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* Added ability to waterlog radios
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2023-10-19 21:04:17 +03:00
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* Improved ceiling fan
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* Re-made texture and model to better fit the USSR aesthetic
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* Changed crafting recipe to match new model
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2023-10-19 20:59:58 +03:00
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* Added golden lamp crafting recipe
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* Several tiny fixes
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* Light bulb break noise is now in correct category
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* Barbed wire drops iron nugget without silk touch
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* Expanded description and removed dead link in metadata
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* Technical changes
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* Optimised chess model files
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* Removed several unused textures (may reduce file size)
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* Updated one of authors' nicks in credits
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2023-10-21 13:24:27 +03:00
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* Moved to newer versions of Yarn, Loom, Fabric loader & API
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### Changelog 0.2 -> 0.3
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This version focuses on QOL and bug fixes
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* Added Russian translation (ru_ru)
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2023-10-21 17:19:40 +03:00
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* Added button to open config file when using Mod Menu
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* Added several new achievements and challenges
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* Minor bug fixes
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* Fixed issue with some blocks being non opaque
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* Switches no longer emit redstone particle
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* Slightly improved cigarette's GUI model
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* Technical changes
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* Simplified recipe data generation
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* Deleted various unused files - code, textures and models
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