package main import ( "encoding/json" "log/slog" "os" ) // SQLite seems to hate my Mac. // And I'd rather deal with something easily tinker-able in PoC stage // So................. // JSON. // // TODO: Kill this, preferably with fire. func ReadUsers() []User { data, err := os.ReadFile("./data.json") if err != nil { slog.Error("error reading file", "error", err) } var users []User err = json.Unmarshal(data, &users) if err != nil { slog.Error("error unmarshalling data", "error", err) } return users } func AddUser(user User) { users := ReadUsers() users = append(users, user) // slog.Info("users", "users", users) data, err := json.Marshal(users) if err != nil { slog.Error("error marshalling", "error", err) return } f, err := os.OpenFile("./data.json", os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0644) if err != nil { slog.Error("error opening/creating file data.json") return } if _, err := f.Write(data); err != nil { slog.Error("error writing to file data.json", "error", err) return } } func EmailExists(email string) bool { users := ReadUsers() for i := 0; i < len(users); i++ { if users[i].Email == email { return true } } return false } func UserByEmail(email string) (User, bool) { users := ReadUsers() for i := 0; i < len(users); i++ { if users[i].Email == email { return users[i], true } } return User{}, false }