Docs!
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3 changed files with 69 additions and 7 deletions
3
examples/.vscode/settings.json
vendored
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3
examples/.vscode/settings.json
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{
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"Lua.runtime.version": "Lua 5.4"
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}
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29
examples/nav_dash.lua
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29
examples/nav_dash.lua
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local tardim = peripheral.find("digital_tardim_interface")
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local screen = peripheral.find("monitor")
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screen.clear()
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screen.setCursorBlink(false)
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screen.setTextScale(0.5)
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-- 15x24
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--[[
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~ Current pos
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X
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Y
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Z
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Dimension
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Facing
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~ Destination
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X
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Y
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Z
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Dimension
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Facing
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~Fuel
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Remaining
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Required
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TARDIM NAV| 11
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]]
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@ -51,26 +51,48 @@ public class DigitalInterfacePeripheral implements IPeripheral {
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/**
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* @param tileEntity the tile entity of this peripheral
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* @hidden
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*/
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public DigitalInterfacePeripheral(DigitalInterfaceTileEntity tileEntity) {
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this.tileEntity = tileEntity;
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}
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// Setting name for the peripheral. A computer will see it as "digital_tardim_interface_n"
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/** Setting name for the peripheral. A computer will see it as "digital_tardim_interface_n"
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* @hidden
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*/
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@Nonnull
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@Override
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public String getType() { return "digital_tardim_interface"; }
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// Apparently CC uses this to check if the peripheral in front of a modem is this one
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/** Apparently CC uses this to check if the peripheral in front of a modem is this one
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* @hidden
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* @param iPeripheral The peripheral to compare against. This may be {@code null}.
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* @return {@code true} if the peripheral is the same as this one.
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*/
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@Override
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public boolean equals(@Nullable IPeripheral iPeripheral) { return this == iPeripheral; }
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// Called when a computer connects/disconnects from the peripheral
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/** Called when a computer disconnects from the peripheral
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* @hidden
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* @param computer The interface to the computer that is being detached. Remember that multiple computers can be
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* attached to a peripheral at once.
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*/
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@Override
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public void detach(@Nonnull IComputerAccess computer) { connectedComputers.remove(computer); }
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/** Called when a computer connects to the peripheral
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* @hidden
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* @param computer The interface to the computer that is being attached. Remember that multiple computers can be
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* attached to a peripheral at once.
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*/
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@Override
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public void attach(@Nonnull IComputerAccess computer) { connectedComputers.add(computer); }
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/**
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* I *think* I use this to get peripheral's world position
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* @hidden
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* @return
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*/
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public DigitalInterfaceTileEntity getTileEntity() {
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return tileEntity;
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}
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@ -90,7 +112,8 @@ public class DigitalInterfacePeripheral implements IPeripheral {
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*
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* @return TardimData of the TARDIM that the peripheral is in
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* @throws LuaException if the peripheral is not in a TARDIM
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* */
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* @hidden
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*/
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public TardimData getTardimData() throws LuaException {
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int X = getTileEntity().getPos().getX(), Z = getTileEntity().getPos().getZ();
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@ -672,6 +695,16 @@ public class DigitalInterfacePeripheral implements IPeripheral {
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}
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}
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/**
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* Helper method to find a biome
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* @param level ServerLevel to search
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* @param biome Biome to find
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* @param pos BlockPos to start from
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* @param i Idk what this is, likely a radius
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* @param j No idea about this either
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* @return BlockPos of the biome
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* @hidden
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*/
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public BlockPos findNearestBiome(ServerLevel level, Biome biome, BlockPos pos, int i, int j) {
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Pair<BlockPos, Holder<Biome>> bb = level.getChunkSource()
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.getGenerator()
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@ -689,7 +722,4 @@ public class DigitalInterfacePeripheral implements IPeripheral {
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);
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return bb != null && bb.getFirst() != null ? (BlockPos)bb.getFirst() : null;
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}
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// I would love to add this, but the methods are very hard so I will slowly remove the backlog
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// TODO: demat, remat
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}
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